### material1.rad Rendering with Radiance # scene1 material file # white light for 55_w tungsten spherical lamp r = .25 void light lumens 0 0 3 200 200 200 # warm light for decorative light panel 1sq' void light diffuse 0 0 3 4 3 1.5 # warm light lamp behind decorative panel, spherical r = .2 void light lumensf 0 0 3 12 10 6 void plastic brown_satin_paint 0 0 5 0.2 0.1 0.01 0.05 0.03 void plastic red_porcelain 0 0 5 .7 .05 .05 .05 .02 void plastic cream_porcelain 0 0 5 .6 .45 .3 .05 .02 void plastic green_gloss 0 0 5 .1 .6 .2 .1 .02 void plastic white_matte 0 0 5 .8 .8 .8 0 0 void plastic red_tile 0 0 5 .5 .01 .05 0.02 0.03 void plastic white_tile 0 0 5 .6 .5 .3 0.02 0.03 void plastic red1 0 0 5 1 0 0 0 0 void plastic green3 0 0 5 0 .8 .1 0 0 void plastic green1 0 0 5 0 1 0 0 0 void mirror mirror_glass 0 0 3 .8 .8 .8 void metal antique_copper 0 0 5 .136 .102 .083 .3 .2 void plastic frame_brown 0 0 5 .2 .05 .01 0 0 # end material1.rad